
2025년 고3 6월 전국 연합 모의고사 변형 문제 Part 3 (66문항) (PDF)
일반 워크북 형태의 문제에서 벗어나 The Makings가 만든 2025년 고3 6월 전국 연합 모의고사 변형 문제 Part 3
출판사에서 오랫동안 영어 번역과 교정을 하셨던 원어민 선생님과
현직에서 강사를 하고 있는 연구진들이 학생들을 위한 최상의 2025년 고3 6월 전국 연합 모의고사 변형 문제 Part 3 을 선보입니다.
사고력과 이해력을 요구하는 문제들로 내신 대비 뿐만이 아니라 수능도 한꺼번에 공부하실 수 있는 자료입니다.
중간고사&기말고사 전에 더메이킹스(The Makings)에서 제작한 2025년 고3 6월 전국 연합 모의고사 변형 문제로 마무리 하세요.
The Makings의 2025년 고3 6월 전국 연합 모의고사 변형 문제는 총 11개의 유형으로 구성되어 있습니다.
1. 빈칸 채우기(객관식)
2. 글의 내용 일치/불일치(객관식/한글 선택지)
3. 글의 내용 일치/불일치(객관식/영어 선택지)
4. 글 끼어 넣기(객관식)
5. 어법(서술형)
6. 어휘(서술형)
7. 주제문(객관식/영어 선택지)
8. 어휘 빈칸 채우기(서술형)
9. 영작(서술형)
10. 요약문 완성하기(서술형)
11. 문단 재배열 하기(객관식)
이 파일은 PDF파일이며 가독성에 방해가 전혀 되지 않지만 지적재산권 보호를 위해 워터마크가 희미하게 있습니다.
파일을 원하시는 데로 변형 하고 싶으시면 DOC파일 형태의 상품을 구입하시기 바랍니다.
전체 지문 중에 실제 내신 시험에 출제 할 수 있는 지문을 위주로 출제 되어있습니다.
구매 전 지문을 꼭 확인 하시고 구입하시기 바랍니다.
더메이킹스(The Makings)가 제작한 2025년 고3 6월 전국 연합 모의고사 변형 문제 Part 3의 지문입니다.
1번 지문(문항 번호 29번)
Changes in the degree of closeness are quite important in managing emotional intensity. Take, for example, emotions induced by television. Closeness and familiarity are important in making the fictional environment more real. Accordingly, most TV shows are set in the present or in a time within the memory of the viewers. Most characters are supposed to be types with whom we are familiar. Such closeness and familiarity make it easier for us to perceive the imaginary story to be a real one. In other circumstances, such as when violence is shown on TV, the closeness variable is used to reduce emotional intensity. Television entertainment tends to place social problems involving violence in another time and place, letting us watch those fictionalized characters search for solutions to our problems in settings safely distanced from our own. When violence occurs in a contemporary setting, it is generally the product of the interaction of police and criminals ― again, it is removed from the lives of good citizenry.
2번 지문(문항 번호 30번)
Gaining an audience for your writing involves not just finding a voice but ensuring that voice resonates with your intended readers. Entrepreneurs understand the importance of building a brand that makes them memorable and distinct from their competitors, drawing customers to their products or services. They achieve this by pinpointing their target audience, crafting a unique value proposition, and shaping a recognizable identity. While scholars might initially find these entrepreneurial concepts alien, they actually engage in similar practices when they set themselves apart in their academic writing. Consider the typical literature review and motivation section of a scholarly article ― the aim is to highlight gaps in existing research and position oneself as the one who will address these overlooked areas. The challenge, as Labaree suggests, is not just in developing innovative ideas but in cultivating a distinctive voice that makes readers think, "Ah, this sounds like [the author]." It's about balancing the expression of your ideas with the development of a unique voice that leaves a lasting impression on your audience.
3번 지문(문항 번호 31번)
The human psychology and education communities (as well as some animal researchers!) have been against referring to "teaching" when describing social learning in animals, mainly because teaching implies a level of intentionality on the part of the model that is difficult to measure in animals. Nonetheless, there has been a movement within the animal cognition community to say that animals can, in fact, teach one another. For example, skilled ants engage in a behavior called tandem running, in which they touch their bodies to the body of a novice ant as they lay down chemical trails, presumably to assist the newcomer with route learning. Killer whales also repeat the same seal hunting technique in front of their offspring, sometimes without even killing the seal, leading researchers to ask why they would repeatedly catch and release a seal if they were not planning to eat it. Considering the amount of energy they'd have to expend, there would need to be a good reason, and that reason might be teaching.
4번 지문(문항 번호 32번)
Writers often give us the impression that they have described the faces of their characters, when in fact they have simply given you an outline to fill in. Of Esch, the most important character in Hermann Broch's masterpiece The Sleepwalkers, we learn only that he has big teeth. Even so, we don't feel as if his face is a dentate blankness. Most often, we mistake being told what effect someone's appearance has for an account of that appearance. The poet Mallarme's advice ― Peindre non la chose, mais l'effet qu'elle produit ('Paint not the thing itself but the effect it produces') sounds like a self-denying ordinance. Actually it is a rather clever way out of an intractable problem. When, in one of his novels, Evelyn Waugh says of a new character, that 'he had just the kind of appearance one would expect a young man of his type to have' and nothing else, you still feel as if you have been told exactly what he looks like.
5번 지문(문항 번호 33번)
When we narrow, we're redirecting all of our computing power to the handful of processes that matter. It's as if to help with our slow Wi-Fi, we disconnect our phone and tablet, just so that our video conference call won't lag. Narrowing also helps with goal attainment. It cuts out all of the other distractions and places the most important goal front and center. When we home in, we increase motivational intensity, reinforcing that what's in front of us is what we should be after. For a brief moment, the trade-off can be worthwhile, but when we remain zoomed in for too long, we start to miss cues and signals. We get locked in on one path without being able to step back and see a better route. When we're stuck narrowed in for too long, accidents go up and performance drops. We miss hearing alarms that signal there's a problem elsewhere.
6번 지문(문항 번호 34번)
One word is inextricably associated with geography: where. That is because geography starts from the premise that it matters where something takes place on Earth's surface. The key questions are not simply "where" questions, though; they are "why there" and "so what" questions. Getting to such questions means taking spatial arrangements, variations, and interconnections seriously. Engaging in even the simplest day-to-day activity requires some appreciation of spatial circumstances ― where to find food and services, how to get to work places, and the like. Moving up in scale, without some awareness of how phenomena are arranged on Earth's surface, it is difficult to make reasoned business or policy judgments, make sense of events, or grasp some of the basic forces shaping life on the planet. Locating a new store or public service requires taking into consideration population distributions, the location of roads and utilities, socio-economic patterns, and more. Understanding why and where migration happens requires consideration of the political organization of territory, the spatial consequences of discrimination, socio-economic patterns, and the layout of the physical environment.
전자 제품의 관계로 단순 변심에 의한 반품/교환이 불가 합니다.

2025년 고3 6월 전국 연합 모의고사 변형 문제 Part 3 (66문항) (PDF)
일반 워크북 형태의 문제에서 벗어나 The Makings가 만든 2025년 고3 6월 전국 연합 모의고사 변형 문제 Part 3
출판사에서 오랫동안 영어 번역과 교정을 하셨던 원어민 선생님과
현직에서 강사를 하고 있는 연구진들이 학생들을 위한 최상의 2025년 고3 6월 전국 연합 모의고사 변형 문제 Part 3 을 선보입니다.
사고력과 이해력을 요구하는 문제들로 내신 대비 뿐만이 아니라 수능도 한꺼번에 공부하실 수 있는 자료입니다.
중간고사&기말고사 전에 더메이킹스(The Makings)에서 제작한 2025년 고3 6월 전국 연합 모의고사 변형 문제로 마무리 하세요.
The Makings의 2025년 고3 6월 전국 연합 모의고사 변형 문제는 총 11개의 유형으로 구성되어 있습니다.
1. 빈칸 채우기(객관식)
2. 글의 내용 일치/불일치(객관식/한글 선택지)
3. 글의 내용 일치/불일치(객관식/영어 선택지)
4. 글 끼어 넣기(객관식)
5. 어법(서술형)
6. 어휘(서술형)
7. 주제문(객관식/영어 선택지)
8. 어휘 빈칸 채우기(서술형)
9. 영작(서술형)
10. 요약문 완성하기(서술형)
11. 문단 재배열 하기(객관식)
이 파일은 PDF파일이며 가독성에 방해가 전혀 되지 않지만 지적재산권 보호를 위해 워터마크가 희미하게 있습니다.
파일을 원하시는 데로 변형 하고 싶으시면 DOC파일 형태의 상품을 구입하시기 바랍니다.
전체 지문 중에 실제 내신 시험에 출제 할 수 있는 지문을 위주로 출제 되어있습니다.
구매 전 지문을 꼭 확인 하시고 구입하시기 바랍니다.
더메이킹스(The Makings)가 제작한 2025년 고3 6월 전국 연합 모의고사 변형 문제 Part 3의 지문입니다.
1번 지문(문항 번호 29번)
Changes in the degree of closeness are quite important in managing emotional intensity. Take, for example, emotions induced by television. Closeness and familiarity are important in making the fictional environment more real. Accordingly, most TV shows are set in the present or in a time within the memory of the viewers. Most characters are supposed to be types with whom we are familiar. Such closeness and familiarity make it easier for us to perceive the imaginary story to be a real one. In other circumstances, such as when violence is shown on TV, the closeness variable is used to reduce emotional intensity. Television entertainment tends to place social problems involving violence in another time and place, letting us watch those fictionalized characters search for solutions to our problems in settings safely distanced from our own. When violence occurs in a contemporary setting, it is generally the product of the interaction of police and criminals ― again, it is removed from the lives of good citizenry.
2번 지문(문항 번호 30번)
Gaining an audience for your writing involves not just finding a voice but ensuring that voice resonates with your intended readers. Entrepreneurs understand the importance of building a brand that makes them memorable and distinct from their competitors, drawing customers to their products or services. They achieve this by pinpointing their target audience, crafting a unique value proposition, and shaping a recognizable identity. While scholars might initially find these entrepreneurial concepts alien, they actually engage in similar practices when they set themselves apart in their academic writing. Consider the typical literature review and motivation section of a scholarly article ― the aim is to highlight gaps in existing research and position oneself as the one who will address these overlooked areas. The challenge, as Labaree suggests, is not just in developing innovative ideas but in cultivating a distinctive voice that makes readers think, "Ah, this sounds like [the author]." It's about balancing the expression of your ideas with the development of a unique voice that leaves a lasting impression on your audience.
3번 지문(문항 번호 31번)
The human psychology and education communities (as well as some animal researchers!) have been against referring to "teaching" when describing social learning in animals, mainly because teaching implies a level of intentionality on the part of the model that is difficult to measure in animals. Nonetheless, there has been a movement within the animal cognition community to say that animals can, in fact, teach one another. For example, skilled ants engage in a behavior called tandem running, in which they touch their bodies to the body of a novice ant as they lay down chemical trails, presumably to assist the newcomer with route learning. Killer whales also repeat the same seal hunting technique in front of their offspring, sometimes without even killing the seal, leading researchers to ask why they would repeatedly catch and release a seal if they were not planning to eat it. Considering the amount of energy they'd have to expend, there would need to be a good reason, and that reason might be teaching.
4번 지문(문항 번호 32번)
Writers often give us the impression that they have described the faces of their characters, when in fact they have simply given you an outline to fill in. Of Esch, the most important character in Hermann Broch's masterpiece The Sleepwalkers, we learn only that he has big teeth. Even so, we don't feel as if his face is a dentate blankness. Most often, we mistake being told what effect someone's appearance has for an account of that appearance. The poet Mallarme's advice ― Peindre non la chose, mais l'effet qu'elle produit ('Paint not the thing itself but the effect it produces') sounds like a self-denying ordinance. Actually it is a rather clever way out of an intractable problem. When, in one of his novels, Evelyn Waugh says of a new character, that 'he had just the kind of appearance one would expect a young man of his type to have' and nothing else, you still feel as if you have been told exactly what he looks like.
5번 지문(문항 번호 33번)
When we narrow, we're redirecting all of our computing power to the handful of processes that matter. It's as if to help with our slow Wi-Fi, we disconnect our phone and tablet, just so that our video conference call won't lag. Narrowing also helps with goal attainment. It cuts out all of the other distractions and places the most important goal front and center. When we home in, we increase motivational intensity, reinforcing that what's in front of us is what we should be after. For a brief moment, the trade-off can be worthwhile, but when we remain zoomed in for too long, we start to miss cues and signals. We get locked in on one path without being able to step back and see a better route. When we're stuck narrowed in for too long, accidents go up and performance drops. We miss hearing alarms that signal there's a problem elsewhere.
6번 지문(문항 번호 34번)
One word is inextricably associated with geography: where. That is because geography starts from the premise that it matters where something takes place on Earth's surface. The key questions are not simply "where" questions, though; they are "why there" and "so what" questions. Getting to such questions means taking spatial arrangements, variations, and interconnections seriously. Engaging in even the simplest day-to-day activity requires some appreciation of spatial circumstances ― where to find food and services, how to get to work places, and the like. Moving up in scale, without some awareness of how phenomena are arranged on Earth's surface, it is difficult to make reasoned business or policy judgments, make sense of events, or grasp some of the basic forces shaping life on the planet. Locating a new store or public service requires taking into consideration population distributions, the location of roads and utilities, socio-economic patterns, and more. Understanding why and where migration happens requires consideration of the political organization of territory, the spatial consequences of discrimination, socio-economic patterns, and the layout of the physical environment.
전자 제품의 관계로 단순 변심에 의한 반품/교환이 불가 합니다.
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